package org.bronycorps.mlptss.domain.model;

import org.bronycorps.mlptss.screen.LevelScreen;

public class BulletType extends AbstractBulletType {

	private final float lifeDuration = 2;

	public BulletType(String animationName) {
		super(animationName);
	}

	public float getLifeDuration() {
		return this.lifeDuration;
	}

	public float getSpeed() {
		return LevelScreen.STAGE_WIDTH / this.lifeDuration;
	}

}
